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We started as developers of intelligent board games (chess, renju, gomoku, checkers). Pretty soon we
realized that in order to separate ourselves from competitors we must create Artificial Intelligence (AI)
based engines that would use our proprietary heuristic algorithms. We put significant time and efforts into
development the engines and it enabled us to come up with original products in a variety
of software development fields Not only games but AI based engines for system utilities, simulations.
We are using the most modern AI approaches and Heuristic algorithms:
Computational intelligence, support vector machine, neural networks,
fuzzy logic, evolutionary computation.
Among our games:
Kasparov Chess (a few million copies sold)
Renju, Gomoku
Chess Maniac (more than 200,000 copies sold)
PlayersRing (web based set of simulation games(9) for the stock market traders)
Ecology Plus (simulation games for Environmental Engineers)
WinDelete, Remove It (System Utilities with game-like AI engine. More than 2M copies sold
Jigsomania
Space scout
Robinson Crusoe
Imagination
Fun House
Saxxon surround
Barrelin' through
A box of straws
Popeye the Sailor
INTELART
Games
We deliver solutions that match and exceed even the most demanding expectations, ranging from small applications to enterprise-level systems.
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